Deserves a better score.
Was surprised this didn't score higher, the art style is extremely polished and the gameplay unique enough to hold my interest. I guess it didn't have enough tits and explosions for the NG audience.
Presenting stocks as the highest form of gambling is a humorous dig, even if the stock system depicter in the game is simplistic and easily exploitable. I'm not really sure how buying a billion shares of a company works, or how you can get to have so many billions of dollars on hand so easily. I can appreciate the thin line being tread between simplicity and the complex can of worms that stock trading actually is, but it wouldn't have hurt to have gone a little further.
The only other issue is that there's nothing to do with the money. The process of earning it is fun, but ultimately there's nothing to do with it except gamble more, so it quickly loses its value, but I can understand how it's hard to add things to spend it on without turning the game into a full blown RPG.
Overall, an underrated game.
we hid the tits and dicks in the walls, its another secret, shhhh
That's the word to sum this game up. Click things until they die, only to be replaced by even more...Things. I'm sorry, but that just isn't fun. Not only have you failed to accomplish the fun factor, the graphics consisted of badly drawn ghosts, skulls, bottles and pumpkins, and traced backgrounds.
Try adding a little more interactivity other than repeatedly clicking and this might have scored higher.
Okay, so you you don't seem to like the idea of playing against time (unfortunately, that seems to be a common opinion about this game), but badly drawn? The in-game characters and objects may not be masterpieces, but I wouldn't say they are "badly drawn". The apparition was a frame-by-frame experiment (every frame was drawn from scratch) while the jack-o-lanterns and the bottles have clean, crisp lines (reduced a bit depending upon the quality mode) with their own shading effects.
You can ActionScript all right...
But you just can't animate...The game itself is fun, and has a great concept, but the animation holds it back. For example, when someone pukes up, they don't stay upright in the same position, they usually hunch their shoulders and lower their head. You shouldn't just trace the characters, because anyone could do that...Try putting some more thought and work into the details, animation and drawing...And you shouldn't use tweens for the arm movements, try using frame by frame.
Apart from that; great game!
I think I could help you..
The storyline of this game has some potential, but it's let down by bad graphics and poor animating. It needs some frame by frame animation, not tweens. I could help you there, my AIM screen name is chisandfips.
Maybe in the next episode, I can add some frame by frame.
I'm 13 as well, and I can do flash much better than that! Before you submit, go back to it and iron out any mistakes, which this has a lot of. The hands are plain retarded, you coulc have used the SMOOTH tool for them, and try putting some sprite movement in. And when you get the choice to beat them up, try al least showing some beatings and put in another choice, like shoot them for example. On the city driving level, try doing an image search on some rear pictures of cars, don't try to draw your own, they look real bad! Also, theres this white gap in the middle of the road, and make the sides more textured! Put some detail in there!
I've seen better on Sky Digital games!
Not funny, not violent, not addictive, and definitely not good. After 5 seconds it starts to get boring already, just flying over a city and trying to drop bombs on it? I've seen much better games on Newgrounds, and this definitely doesn't deserve the front page!
hmmmmmm......i dont get it. all you can do is click the X and it stays in the same place.
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